PS4FileSystem¶
Source:
Assets/UpscaleSDK/Platform/PS4/Saves/PS4FileSystem.cs
class PS4FileSystem¶
Represents a ps4 file system class.
Events¶
public event Action<int, string> OnReadError¶
Occurs when read error.
public event Action<int, string> OnWriteError¶
Occurs when write error.
public event Action<string> OnFileReadFinished¶
Occurs when file read finished.
public event Action<FileEntry[]> OnFilesFound¶
Occurs when files found.
Methods¶
public void Write(string fileName, string extension, string data)¶
Writes data to a file in the PS4 save data system.
Parameters
| Name | Description |
|---|---|
data |
Data that will be saved |
public bool Read(string fileName, string extension)¶
Reads data from a file in the PS4 save data system. The result will be provided via the OnFileReadFinished event.
Parameters
| Name | Description |
|---|---|
fileName |
The file name. |
extension |
The extension. |
Returns: True if the read operation was initiated successfully, false otherwise.
public void StartFileSearch()¶
Starts a search for save files in the PS4 save data system. The results will be provided via the OnFilesFound event.