InputPlayersSettings¶
Source:
Assets/UpscaleSDK/Core/Input/Runtime/Players/InputPlayersSettings.cs
class InputPlayersSettings¶
Local player settings of the input module, stored in the SDK configuration.
Properties¶
public int MaxPlayers¶
Gets the number of local players the game allows at once (at least 1).
public PlayerJoinRule JoinRule¶
Gets the default rule for presses on gamepads that belong to no player.