IInputProvider¶
Source:
Assets/UpscaleSDK/Core/Input/Runtime/Provider/Abstractions/IInputProvider.cs
interface IInputProvider¶
Defines the contract for the input provider.
Events¶
public event Action<DeviceType> OnDeviceAdded¶
Occurs when device added.
public event Action<DeviceType> OnDeviceRemoved¶
Occurs when device removed.
Properties¶
IInputPlayers Players¶
Gets the local players and which gamepad drives each of them.