InputPlayer¶
Source:
Assets/UpscaleSDK/Core/Input/Runtime/Players/InputPlayer.cs
class InputPlayer¶
Well-known player indices for bindings and provider reads.
Constants¶
public const int First = 0¶
The first local player. Owns the keyboard and mouse, and is the player every API defaults to.
public const int Any = -1¶
Every active player at once: buttons are OR-ed, axes take the strongest player's value. Meant for shared UI that any player may drive.