LineRouter¶
Source:
Assets/UpscaleSDK/Core/UI/Runtime/DeviceLayout/LineRouter.cs
struct LineContext¶
Everything a router needs to draw one connector: the target anchor, which side of the device the row sits on, the row's attach point (RowX/RowY is the row's inner-edge midpoint), the row's dimensions, and the device bounds plus safety padding around the anchor.
Fields¶
public readonly Vector2 AnchorLocal¶
public readonly LayoutSide Side¶
public readonly float RowX¶
public readonly float RowY¶
public readonly float RowWidth¶
public readonly float RowHeight¶
public readonly Vector2 DeviceMin¶
public readonly Vector2 DeviceMax¶
public readonly float AnchorRadius¶
public readonly float AnchorPadding¶
Properties¶
public bool IsLeft¶
public bool IsRight¶
public bool IsTop¶
public bool IsBottom¶
public bool IsHorizontal¶
public bool IsVertical¶
class LineRouter¶
Turns a placed row plus its target anchor into the polyline that visually connects them. Attach one concrete LineRouter beside a device layout view; the view delegates all line routing to it, so adding a new visual style is a new component — no changes to the view.