GamepadActionSource¶
Source:
Assets/UpscaleSDK/Core/Input/Runtime/Sources/Gamepad/GamepadActionSource.cs
class GamepadActionSource¶
Represents a gamepad action source class.
Properties¶
public DeviceType Device¶
Methods¶
public bool Accumulate(bool current, IInputProvider provider, int player)¶
Accumulate.
Parameters
| Name | Description |
|---|---|
current |
The current. |
provider |
The provider. |
player |
The player. |
public Sprite GetGlyph(IGlyphProvider provider)¶
Gets the glyph.
Parameters
| Name | Description |
|---|---|
provider |
The provider. |